Analysed · 10 beats
00:00:00:00Beat 01 / 10 — Street hold1174×720 · 57.36 fps
DM-0010 · Screen recording demo

Jev — AI-built San Francisco flythrough

Screen recording demo · 3D render · One continuous camera · 54s

Length
53.5s
Beats
10· 60 hard cuts
Pace
11.2/min
Avg beat
5.3s

A silent, text-free flythrough of a low-poly San Francisco built in Unreal Engine. The camera starts at street level between towers and climbs over the downtown skyline to the bay, then loops back down to street level in a second pass. The scene is the proof: a whole city, with traffic and pedestrians, built by AI.

Product demo3D renderOne continuous cameraNo voiceoverMapsPush-insSlow and deliberateAIDeveloper tools
Cut map — 10 beats┊ 60 hard cuts · Click a beat to jump
00s05s10s15s20s25s30s35s40s45s50s
The breakdown — 11 sheetsMembers only
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Posted by Matthew Berman · Watch the original ↗ · Measurements and analysis by Cutmap.